On games
Thoughts, articles, posts about games, game design, etc.
(2017-06-28) The roles of the dice
(2017-06-29) Dice, choices and outcomes
(2017-06-30) It’s all in the cards
(2017-09-29) Zelda’s puzzles (Updated 2019-07-22)
(2017-10-24) Inclusive design in Fantasy settings
(2018-01-13) Release: Monastic Traditions
(2018-02-03) Release: Bard Colleges and Druid Circles
(2018-02-21) A theory of fun for game design
(2018-03-24) Story in mechanics in Romeo and/or Juliet
(2018-07-08) Games and blockchains
(2018-08-03) Character death in Dungeons and Dragons
(2019-10-18) A Normal Lost Phone
(2019-11-11) Hacking in Cryptomancer
(2020-04-01) Release: Nitya’s Books
(2020-10-31) Deck-building/Hand-management mechanics for TTRPGs